Blender features a laundry list of animation essentials that can be broken down into categories: Interface, Modeling, Rigging, Rendering, Animation, UV Unwrapping, Shading, Physics and Particles, Imaging and Compositing, and Real Time 3D/Game Creation. The interface, though loaded with complicated tools, is remarkable for neither obscuring nor interfering with the image being worked on. A brief sampling of tools and functions includes 3D paint for vertex weighing, polygon meshes, 2D and 3D procedural brushes, edge rendering, textures, collision simulation, and support for around two dozen 2D and 3D file formats. Extras can be added with Python scripting, and since it's open source, many scripts can be easily found for download in the user forums free download software and full register with key
(Review by Multiwebwajid.blogspot.com)
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